Memory designs and builds software around what people need to do.
Desktop and web are the core platforms. Product direction, interface design, and engineering stay connected from the first decision through release. When needed, a project can extend to cloud services or another platform.
Selected Work
01 — 02
MONKEY FLASH
A macOS utility that keeps the active window bright and dims the rest of the desktop. It does not require Screen Recording, Accessibility, or Input Monitoring permissions.
KB INC.
A bilingual corporate website redesigned to make three tasks easier: finding products, viewing catalogs, and contacting the sales team.
Scope
The work spans product direction, interface design, engineering, and post-launch support.
Product
- Product Direction
- Information Architecture
- Interface Design
- Prototyping
Engineering
- macOS Applications
- Web Interfaces
- Static Site Architecture
- Performance & Accessibility
Delivery
- Direct Collaboration
- Korean & English Versions
- Technical SEO
- Post-launch Support
Get the essential path working first.
Let real use shape the rest.
Working Principles
Purpose before features
Decide what the product needs to do before choosing features. Keep only the features needed to do that job well.
Design and engineering together
Treat interface, data, performance, and accessibility as parts of the same product.
The core comes first
Get the core workflow working first, then refine it based on real use.
Responsibility after launch
Updates and support are part of the product. So is a clear plan for when maintenance must end.
Memory
Memory is an independent studio run by one person who designs and builds software for desktop and web.
A project starts by defining the problem and deciding whether software is the right answer. The same person then carries it through interface design, engineering, and release.
Current public work includes a macOS utility and a bilingual corporate website. New products will be released under the Memory name as they are ready.